Bingo

Introduction

This game is especially suited for beginners. It's a fun way to repeat numbers 1 through 100. If you wish, you can even include the alphabet.

Materials

  • 1 master grid for the game master (either the teacher or a student)
  • 100 coin-like gaming pieces with numbers 1 through 100. (You can easily make them out of cardboard)
  • 1 grid for each student

[PDF] Instruction and game grids in PDF format

Playing the Game

  1. Give every student a card containing a grid (students can easily make their own grids: five squares across, five squares down; 1 black square in the middle)
  2. Students fill the grids with "their own" numbers.
    1. column: numbers 1 through 20
    2. column: numbers 21 through 40
    3. column: numbers 41 through 60
    4. column: numbers 61 through 80
    5. column: numbers 81 through 100
  3. The game master (teacher or student) calls out the numbers picked from a bowl and puts them on his/her master grid.
  4. Students who find the number on their grid, mark that square.
    (i) Animation
  5. The student who has first marked all squares in a row, column or diagonal shouts "BINGO". The game master then checks whether the player's numbers are correct. If they are correct, the student is the winner and becomes the game master for the next round of the game.
    (i) Animation

Including the Alphabet

Add another row of squares on top of each grid and fill it with a five-letter word (here: BINGO). The game master places the line on top of the master grid and, for every number picked, also calls out the letter of the respective column (e.g. first column: B 15; fourth column: G 62). Instead of BINGO you can of course use any other five-letter word. In the print out, you'll find a list of five-letter words to choose from.

(i) Animation